top of page
Chris Reardon
Portfolio
Resume
Contact
More
Use tab to navigate through the menu items.
Projects
Rubyshark
Weapon Designer
I was in charge of designing all playable weapons as well as designing and implementing enemy types in this Titanfall-inspired FPS game.
Learn More
Needle Rifle Remake
Solo Project
Recreated and expanded on the functionality of the Needle Rifle from Halo: Reach in Unreal Engine.
Programs used: UE
Learn More
Needle Rifle Remake
Solo Project
bottom of page