top of page

Projects!

Unexpected Accessories
Gameplay Desinger

Designed unique and experimental mechanics for this upcoming quirky and math-fueled game,
EOPRISM.

Rubyshark
Weapon Designer

I was in charge of designing all playable weapons in addition to designing and implementing fun enemy types in this Titanfall-inspired FPS game.

Needle Rifle Remake
Solo Project

I recreated then expanded the functionality of the Needle Rifle from Halo: Reach in Unreal Engine. 

bottom of page