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Chris Reardon
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Projects!
Unexpected Accessories
Gameplay Desinger
Designed unique and experimental mechanics for this upcoming quirky and math-fueled game,
EOPRISM.
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Rubyshark
Weapon Designer
I was in charge of designing all playable weapons in addition to designing and implementing fun enemy types in this Titanfall-inspired FPS game.
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Needle Rifle Remake
Solo Project
I recreated then expanded the functionality of the Needle Rifle from Halo: Reach in Unreal Engine.
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